aBOUT fINAL fANTASY 2
Final Fantasy II (ファイナルファンタジーII, Fainaru Fantajī Tsū?)
is a fantasy role-playing video game developed and published by Square (now Square Enix) in 1988 for Nintendo's Family Computer as the second installment of the Final Fantasy series. The game has received numerous enhanced remakes for the WonderSwan Color, the Sony PlayStation, the Game Boy Advance, the PlayStation Portable, and multiple mobile and smartphone types. As neither this game nor Final Fantasy III were initially released outside of Japan, Final Fantasy IV was originally released in North America as Final Fantasy II, so as not to confuse players. The most recent releases of the game are enhanced versions for the iOS and Android, which was released worldwide in 2010 and 2012, respectively. The game's story centers on four youths whose arents were killed during an army invasion by the empire of Palamecia. Three of the four main characters join a rebellion against the empire, embarking on missions to gain new magic and weapons, destroy enemy superweapons, and rescue leading members of the resistance. After defeating the empire and the Emperor, the trio discovers that the fourth youth, now a dark knight, has taken the place of the previous emperor and is preparing to attack the rebellion. Upon confronting him, the Emperor reappears as a demon and prepares to destroy the world. However, the four characters agree to join forces to defeat him, and ultimately they destroy him in his demonic castle. The Game Boy Advance remake adds a bonus story after the game is completed, following several side characters who died during the game as they attempt to defeat an alternate version of the Emperor. Final Fantasy II introduced many elements that would later become staples of the Final Fantasy franchise, including chocobos and the recurring character Cid. It also eliminated the traditional experience point leveling system of the previous and later games in the series, instead introducing an activity-based progression system where the characters' statistics increase according to how they are used or acquired. Despite being a sequel to Final Fantasy, the game includes no characters or locations from the first game. Final Fantasy II received little attention at the time from non-Japanese reviewers, though its remakes have garnered favorable reviews. During the development of the first installment in the series, Square's management decided to manufacture 400,000 copies of the game to make a sequel possible. As there were no concrete ideas for Final Fantasy II from the start, it was eventually taken in a new direction and included none of the previous game's characters or locations.Sakaguchi, who had previously served as the main planner for Final Fantasy, assumed the role of director to accommodate for the larger development team. Using the experience gained from the first installment, which focused more on fitting story ideas into their new gameplay system and game world, the developers fully
crafted the story of Final Fantasy II first. The gameplay was then built around the narrative.The experience system was designed to be a more realistic advancement system than that of the first game. Several members of the original staff from the first game reprised their jobs for Final Fantasy II. Sakaguchi again created the plot for the title, with the actual scenario written by Kenji Terada Nobuo Uematsu composed the music, as he had for the first game, while Yoshitaka Amano was again the concept artist. As with the original, Final Fantasy II was programmed by Nasir Gebelli. Midway through the development of the game, Gebelli was forced to return to Sacramento, California from Japan due to an expired work visa. The rest of the development staff followed him to Sacramento with necessary materials and equipment and finished production of the game there.The game was released one day less than a year after the first game came out. In April 1989, the game was novelized by its original scenario writer Kenji Terada under the title Final Fantasy II: Muma no Meikyū (lit. "The Labyrinth of Nightmares"). It was published in Japan exclusively by Kadokawa Shoten. |
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